Slender The Claymation
The final idea i went with is a 3-d clay model version of the popular horror game slender.
Storyline Sequence:
Visual
Shot 1: Slender logo Fade out
Shot 2: Pov Shot Of woods with overlaid text of find the notes to escape
Shot 3 : camera moving forward to represent walking deeper into the forest
Shot 4 : Zooms in on piece of paper with squiggles before a hand reaches out and cuts to a picture of page 1/8 form the slender library.
Shot 5 :more walking through woods with dynamic lighting (a slender head can be seen with close eyes peaking form behind tree .
Shot 6 :comes across a gas tank with paper at bottom , Walks over hand reaches out towards, Cuts to page 2/8 from the slender library.
Shot 7 : Walking towards a fence (Pipe cleaners)
Shot 8: Spots paper at corner heads towards it -Screen static so camera moves faster-
Shot 9: hand leans down and picks up and cuts to note 3/8
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